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Deep dives into evolutionary computation, project updates, and community news.

Project tools beside reusable instruction cards

Genesis Tools and Skills: Bringing Project Methods into Development

Custom tools in Genesis 0.13.1 and worktree-aware skill changes in 0.13.4 make project-specific operations and reusable guidance part of the development workflow.

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Search components and candidate designs

AutoPSO: Evolving the Algorithms That Search

AutoPSO turns particle swarm optimization (PSO) design into a searchable space, showing how EvoX's parallel evaluation supports the evolution of optimization methods themselves.

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Source modules assembled into a growing software project

EvoX Genesis: Building Software That Can Keep Evolving

Genesis extends EvoX's evolutionary AI direction to software: agents generate changes, validation selects accepted work, and the project carries progress forward.

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A researcher prepares an evolutionary experiment

Codex × EvoX: Algorithm Development and Reproducible Experiments

AI coding agents connect research intent to EvoX's executable search workflows, linking problem definition, implementation and reproducible evaluation.

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Shared parameters and seeds form virtual candidates

EvoX VirtualES: More Candidates, Fewer Stored Weights

A shared parameter center and per-candidate seeds let VirtualES reconstruct neural-network perturbations on demand, changing the memory budget for population search.

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Expert models combined into candidate configurations

EvoGM: Autonomous LLM Merging via Population Evolution Without Retraining

EvoGM brings evolutionary feedback to generative AI, learning how to combine existing expert-model capabilities without retraining the participating large models.

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Program trees arranged in a parallel evaluation tray

EvoGP: Scaling the Search for Programs on GPUs

EvoGP makes structured program populations amenable to GPU computation, supporting evolutionary search for interpretable expressions and control policies.

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Previous candidates guide new search paths

EvoGO: Learning How to Search from Evaluation Feedback

EvoGO connects generative learning with evolutionary optimization, turning evaluated candidates into experience for proposing the next population.

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Different strategy patterns remain on separate search paths

iStratDE: Population Diversity as a Principle for Parallel Search

iStratDE studies how fixed individual-level strategies create diverse search behavior that can be evaluated efficiently with EvoX's GPU computation.

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Candidate particles explore a search landscape

Getting Started with EvoX: Your First Evolutionary Workflow

Build a complete EvoX 1.4.1 experiment and learn how problems, populations, evaluation and execution form a reusable evolutionary workflow.

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Separate evaluation stations share population feedback

EvoX Distributed Evaluation: Share the Work, Keep the Search Together

EvoX's experimental distributed workflow partitions candidate evaluation and gathers fitness, extending population search beyond one execution device.

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Candidate solutions distributed across a trade-off landscape

EvoMO: Making Multiobjective Trade-offs Computable at Scale

EvoMO brings tensorized multiobjective search into EvoX, helping experiments explore competing objectives across large candidate populations.

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